Time for "Another" Mini Tournament

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Dark CrazyHouse 2 rules. Click the 'info' tab for more information.
1. e4 d6
Clock started on 08/07/2009
2. Nf3 Nf6 3. d4 g6 4. Bd3 Bg7 5. O-O O-O 6. Re1 c6 7. c4 Qc7 8. Nc3 Nbd7 9. Be3 Re8 10. Rc1 e5 11. dxe5 dxe5 12. P@d5 cxd5 13. cxd5 P@d6 14. a3 a6 15. b4 P@c5 16. bxc5 Nxc5 17. Bxc5 dxc5 18. Rb1 P@d6 19. a4 Bd7 20. P@b5 axb5 21. axb5 b6 22. Ra1 Rxa1 23. Qxa1 R@a8 24. P@a6 B@c8 25. P@c4 P@f5 26. exf5 Bxf5 27. P@e4 Bfd7 28. h3 P@g4 29. hxg4 Nxg4 30. N@h2 Nxh2 31. Nxh2 f5 32. exf5 Bxf5 33. Bxf5 Bxf5 34. B@b1 Bxb1 35. Qxb1 Rf8 36. R@a2 B@d7 37. N@f1 Rf7 38. B@d2 P@a7 39. g3 Raf8 40. f3 B@h6 41. Bxh6 Bxh6 42. P@e3 P@f4 43. exf4 exf4 44. g4 Bg7 45. Ne4 B@e5 46. B@d3 h6 47. Kf2 g5 48. Ke2 Re8 49. Kd1 Rfe7 50. Qc2 Bc8 51. Qf2 Bef6 52. Nxf6+ Bxf6 53. P@e6 P@d7 54. P@f5 dxe6 55. fxe6 N@d4 56. B@a1 P@g7 57. Ra3 Nxe6 58. Bxf6 gxf6 59. dxe6 Rxe6 60. Rxe6 Rxe6 61. B@f5 Re8 62. Bxc8 Qxc8 63. P@e4 P@e5 64. Qe1 P@e7 65. Kc2 B@f7 66. N@b3 Kg7 67. B@b2 Rh8 68. Nc1 B@g6 69. Ne2 R@h7 70. Qf2 h5 71. gxh5 Bxh5 72. P@g4 Bhg6 73. Ng1 N@h4 74. Bc3 P@g2 75. Nd2 Nxf3 76. Ndxf3 Rxh2 77. Nxh2 Rxh2 78. N@f3 Rh1 79. Qxg2 Qh8 80. P@h3 Rxg1 81. Nxg1 N@h4 82. Qf2 Qc8 83. Be2 N@e6 84. R@d1 Bh7 85. Be1 N@g6 86. Qf1 P@d4 87. Bxh4 gxh4 88. N@f3 B@g5 89. Ne1 Qc7 90. Ng2 Bhg8 91. Bd3 Be8 92. Nf3 Kh6 93. Qe1 Bgf7 94. R@h1 Qb8 95. R@g1 Kg7 96. Ngxh4 Nxh4 97. Nxh4 Kf8 98. Nf5 N@g6 99. h4 Bxh4 100. Nxh4 Nh8 101. N@f3 Bd7 102. P@f5 Ng5 103. Nxg5 fxg5 104. Nf3 Ke8 105. Rg2 Kd8 106. Rgh2 Bfe8 107. Rh3 Nf7 108. R1h2 Kc7 109. Qe2
White win

Dark Crazyhouse 2 is even more dark, than DarkCrazyHouse; you can only drop pieces on 'visible' squares, and you do not know, which squares are empty.

Game rules

The game is played according to the CrazyHouse rules - the pieces are initially set up in standard way, the pieces you capture become yours, and can be dropped on the board, the game ends in checkmate, etc.

Captured pieces can be dropped on any empty square, including checking the King. Pawns cannot be dropped on the 1st or 8th rank, and if a promoted pawn is captured, it reverts back to a pawn.

The board is partially hidden. The following visibility rules are in place:

  • all your pieces are visible,
  • squares available to your pieces (squares where your pieces can move, or capture) - including attacked enemy pieces, if any - are visible,
  • you can see which pieces you have taken (and have at hand),
  • you can see which pieces your opponent have taken (and have at hand).

Dark Crazyhouse 2 fog of war examples

To make visibility rules more clear, here are a few examples.

????????/????????/????????/????????/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1

The board on the beginning of the game (white player view):

????????/????????/1???????/?1?p1?1?/4P?2/2N2N2/PPPP1PPP/R1BQKB1R w KQkq - 0 1

Another board after a few initial moves (note how white pieces make some squares visible):

Game Hints

See LaoTzuChess (which has the same rules, but randomized initial position).

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Game Page Help

The Action Bar

The Action Bar is the most important part of the game screen, this is where you interact with the game by entering moves, conditional moves, comments, draw offers, resignations, and much more (if you are not viewing one of your own games, the Action Bar is not shown).  The Action Bar is in four parts, from left to right:

  1. The Move Input Box: where your move or conditional move is shown; it is possible to type into this box, but not recommended, you can enter your move by dragging and dropping the pieces on the board.
  2. The Action Selection Dropdown: this is where you select the action you want to do, for example, move, enter a comment, accept a draw offer, claim a draw, etc.  Only the actions which are relevant to the current game are shown.
  3. The Continue Button: this button sends your action back to our server; sometimes you might see a pop-up text box before the action is sent, this is so that you can write a message to your opponent.  You can set your preferences so that this box is always shown to confirm you move (under the "Chess Board" tab "Confirm moves before committing), some people find this helpful as a "blunder check".
  4. The Next Game button: clicking the button will take you to the next game for which it is your move.

The Game Information Panel

Under the Action Bar, you should find the Game Information Panel.  This gives you more information about the game; because there is too much information to see on one screen here, it is arranged into "tab"; you can move between the various screens by clicking the buttons, from left to right:

  1. Game Overview: this tab shows the full history of the game, including comments (you cannot read the comments from another player's game, unless the game is marked as "public"), leave taken, etc.  You can click the moves to see the position on the chess board.
  2. Hide Comments: this tab shows the moves of the game only, without the distraction of the comments shown on the game overview tab.
  3. Material Balance: this tab shows the captured pieces in the game.  If you are playing CrazyHouse chess, or a similar game, you can drag pieces from here to the board to make a "drop".
  4. Tags: You can "tag" games, this makes it easier to come back to games, you can find the games you have tagged from the game database screen.
  5. Variant Information: this tab is available for some chess variants, it will show you a description of the variant.
  6. Opening Book: In standard chess games, this tab will show you information about the chess opening you have been playing, taken from the Game Explorer.
  7. Analysis Board: Opening this tab will overlay an "analysis board" on the main chess board; you can move the pieces around freely on this board to try out various ideas in the game.
  8. Engine Analysis: This tab allows you to analyse the game using a chess engine; because the use of engines is not allowed on SchemingMind, this tab is not available for ongoing games.
  9. Share: The share tab will allow you to share your game on social media (if someone becomes a member by following one of your links, you will be rewarded with a complimentary extension to your full membership); you can also download the game as either an animated GIF or in PGN format, and you can copy the current position to your clipboard in FEN format.
  10. Help: If you are reading this, you have already figured out what the help button does!

The Chess Board

The chess board shows the current position in your game; if it is your move, or if you can enter a conditional move, you can drag and drop the pieces on the chess board.

If you wish to castle, simply drag your king over the rook on the side you wish to castle on.  When you promote a pawn, you will see a pop-up prompting you to select the promoted piece.

We have a number of different designs for chess boards and pieces, you can select the one you prefer from your personal preferences.

Under the chess board is a navigation toolbar (this toolbar looks slightly different if you are looking at the analysis board).

From left to right:

  • Settings: This button will bring up your chess board and pieces display settings.
  • Move to Start: This button will show the start position of the game.
  • Previous Move: This button will move position shown on the board back one move.
  • Next Move: This button will show the next position on the board.
  • Last Move: This button will show the current position on the board.
  • Flip: This button will show the board from the other player's perspective (by default you see games from White's perspective unless you are Black; you can select an option to always show the board from White's perspective in your personal preferences).
  • Animate: If you are not looking at the last move in the game, this button will animate the game from the shown position to the last move.
  • Stop Animation: This button will stop the animation.

View this article in the Knowledge Base.

Chess Board

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