Masters of Dark Arts

'Standard' (30 days + 1 day/move, max 45 days)
This game is being played under Dark CrazyHouse 2 rules. Click the 'info' tab for more information.
1. e4 e6
Clock started on 02/07/2011
2. Bc4 d5 3. exd5 exd5 4. Bb3 Be7 5. c3 Nf6 6. d4 P@f5 7. Bc2 O-O 8. Nf3 Be6 9. P@e5 Nbd7 10. exf6 Bxf6 11. O-O P@b6 12. Re1 c5 13. dxc5 bxc5 14. Be3 P@c4 15. P@b3 b5 16. bxc4 dxc4 17. Bf4 P@e5 18. Bc1 Qb6 19. N@d6 a5 20. Nxb5 Rab8 21. a4 e4 22. Nfd2 Ne5 23. Qe2 Rbd8 24. Nf1 Nd3 25. Rd1 Nxc1 26. Rxc1 B@d3 27. Qe3 Bxc2 28. Rxc2 B@h6 29. Qe2 Rd7 30. P@e3 Rfd8 31. Rd2 Rxd2 32. Nbxd2 R@d7 33. Nxc4 Bxc4 34. Qxc4 g5 35. P@d4 cxd4 36. cxd4 P@a6 37. Na3 Qxb2 38. R@b1 P@b5 39. axb5 axb5 40. Nxb5 P@d5 41. Rxb2 dxc4 42. P@c3 Bf8 43. P@a4 h5 44. P@g3 N@d5 45. B@d2 g4 46. P@f4 Q@g7 47. Rbb1 h4 48. gxh4 Bxh4 49. P@g3 Bhe7 50. Q@c1 P@b4 51. Qe1 bxc3 52. Nxc3 Nxc3 53. Bxc3 P@b4 54. Bd2 N@b3 55. Ra2 Nxd2 56. Qxd2 Rc8 57. P@c2 B@d5 58. Raa1 Rb7 59. Qe1 Qh6 60. B@d1 Bg7 61. Nd2 Rbc7 62. N@h4 Bxh4 63. gxh4 N@f6 64. g3 Qh7 65. c3 Bf8 66. Kg2 Be7 67. N@g1 Kf8= 68. Kh1 Ke8 69. B@e2 Nd7 70. h3 gxh3 71. Nxh3 Rc6 72. P@g5 Nf8 73. g4 P@g6 74. gxf5 gxf5 75. h5 P@g6 76. Kg2 Qg8 77. Nf1 Kd8 78. Ng3 Kd7 79. Qf1 Ke6 80. Rc1 Nd7 81. Rab1 Nb6 82. N@b2 Qf8 83. Ra1 Qd8 84. Bc2 Kd7 85. Bb1 Ke8 86. Ba2 Kf8 87. cxb4 axb4 88. Baxc4 Bxc4 89. Bxc4 Nxc4 90. Nxc4 B@a6 91. B@e2 b3 92. Nd2 Rxc1 93. Rxc1 Bxe2 94. Nxe2 R@c2 95. hxg6 Rxc1 96. Nxc1 b2 97. Ncb3 R@c1 98. Qb5 B@h1+ 99. Kg3 Bf3 100. gxf7 B@e1 101. R@e8+ Qxe8 102. fxe8=Q+ Rxe8 103. N@d7+ Kg7 104. B@e5+ P@f6 105. gxf6+ Kh7 106. Q@g5 R@g2+ 107. Kh4 Bxf2+ 108. Nxf2 Rxg5 109. fxe7 Q@g3#
Black win

Dark Crazyhouse 2 is even more dark, than DarkCrazyHouse; you can only drop pieces on 'visible' squares, and you do not know, which squares are empty.

Game rules

The game is played according to the CrazyHouse rules - the pieces are initially set up in standard way, the pieces you capture become yours, and can be dropped on the board, the game ends in checkmate, etc.

Captured pieces can be dropped on any empty square, including checking the King. Pawns cannot be dropped on the 1st or 8th rank, and if a promoted pawn is captured, it reverts back to a pawn.

The board is partially hidden. The following visibility rules are in place:

  • all your pieces are visible,
  • squares available to your pieces (squares where your pieces can move, or capture) - including attacked enemy pieces, if any - are visible,
  • you can see which pieces you have taken (and have at hand),
  • you can see which pieces your opponent have taken (and have at hand).

Dark Crazyhouse 2 fog of war examples

To make visibility rules more clear, here are a few examples.

????????/????????/????????/????????/8/8/PPPPPPPP/RNBQKBNR w KQkq - 0 1

The board on the beginning of the game (white player view):

????????/????????/1???????/?1?p1?1?/4P?2/2N2N2/PPPP1PPP/R1BQKB1R w KQkq - 0 1

Another board after a few initial moves (note how white pieces make some squares visible):

Game Hints

See LaoTzuChess (which has the same rules, but randomized initial position).

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Game Page Help

The Action Bar

The Action Bar is the most important part of the game screen, this is where you interact with the game by entering moves, conditional moves, comments, draw offers, resignations, and much more (if you are not viewing one of your own games, the Action Bar is not shown).  The Action Bar is in four parts, from left to right:

  1. The Move Input Box: where your move or conditional move is shown; it is possible to type into this box, but not recommended, you can enter your move by dragging and dropping the pieces on the board.
  2. The Action Selection Dropdown: this is where you select the action you want to do, for example, move, enter a comment, accept a draw offer, claim a draw, etc.  Only the actions which are relevant to the current game are shown.
  3. The Continue Button: this button sends your action back to our server; sometimes you might see a pop-up text box before the action is sent, this is so that you can write a message to your opponent.  You can set your preferences so that this box is always shown to confirm you move (under the "Chess Board" tab "Confirm moves before committing), some people find this helpful as a "blunder check".
  4. The Next Game button: clicking the button will take you to the next game for which it is your move.

The Game Information Panel

Under the Action Bar, you should find the Game Information Panel.  This gives you more information about the game; because there is too much information to see on one screen here, it is arranged into "tab"; you can move between the various screens by clicking the buttons, from left to right:

  1. Game Overview: this tab shows the full history of the game, including comments (you cannot read the comments from another player's game, unless the game is marked as "public"), leave taken, etc.  You can click the moves to see the position on the chess board.
  2. Hide Comments: this tab shows the moves of the game only, without the distraction of the comments shown on the game overview tab.
  3. Material Balance: this tab shows the captured pieces in the game.  If you are playing CrazyHouse chess, or a similar game, you can drag pieces from here to the board to make a "drop".
  4. Tags: You can "tag" games, this makes it easier to come back to games, you can find the games you have tagged from the game database screen.
  5. Variant Information: this tab is available for some chess variants, it will show you a description of the variant.
  6. Opening Book: In standard chess games, this tab will show you information about the chess opening you have been playing, taken from the Game Explorer.
  7. Analysis Board: Opening this tab will overlay an "analysis board" on the main chess board; you can move the pieces around freely on this board to try out various ideas in the game.
  8. Engine Analysis: This tab allows you to analyse the game using a chess engine; because the use of engines is not allowed on SchemingMind, this tab is not available for ongoing games.
  9. Share: The share tab will allow you to share your game on social media (if someone becomes a member by following one of your links, you will be rewarded with a complimentary extension to your full membership); you can also download the game as either an animated GIF or in PGN format, and you can copy the current position to your clipboard in FEN format.
  10. Help: If you are reading this, you have already figured out what the help button does!

The Chess Board

The chess board shows the current position in your game; if it is your move, or if you can enter a conditional move, you can drag and drop the pieces on the chess board.

If you wish to castle, simply drag your king over the rook on the side you wish to castle on.  When you promote a pawn, you will see a pop-up prompting you to select the promoted piece.

We have a number of different designs for chess boards and pieces, you can select the one you prefer from your personal preferences.

Under the chess board is a navigation toolbar (this toolbar looks slightly different if you are looking at the analysis board).

From left to right:

  • Settings: This button will bring up your chess board and pieces display settings.
  • Move to Start: This button will show the start position of the game.
  • Previous Move: This button will move position shown on the board back one move.
  • Next Move: This button will show the next position on the board.
  • Last Move: This button will show the current position on the board.
  • Flip: This button will show the board from the other player's perspective (by default you see games from White's perspective unless you are Black; you can select an option to always show the board from White's perspective in your personal preferences).
  • Animate: If you are not looking at the last move in the game, this button will animate the game from the shown position to the last move.
  • Stop Animation: This button will stop the animation.

View this article in the Knowledge Base.

Chess Board

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