This game is being played under Chess480 rules. Click the 'info' tab for more information.
1. g4 f6 Clock started on 10/18/2006
2. Bg2 e5 3. Ndc3 Nbc6 4. Bd5 Bxd5 5. Nxd5 Qe6 6. e4 Qxg4 7. f3 Qxf3 8. Bf2 Ne6 9. d3 O-O-O 10. Nd2 Qh5 11. Bg3 Ncd4 12. Qe3 Bc5 13. Qe1 Rbc8 14. a3 Ne2+ 15. Kb1 c6 16. Nb4 Bd4 17. Nc4 d5 18. Nxc6 Rxc6 19. exd5 Ra6 20. h4 Nc5 21. d6 Rd8 22. Rh2 Nxg3 23. Qxg3 Qd1+ 24. Ka2 Qh5 25. Qxg7 b5 26. Qc7 Rb8 27. Na5 b4 28. Nc6 b3+ 29. cxb3 Rxc6 30. Qxc6+ Nb7 31. Rc1 e4 32. Qc8 Nxd6 33. Qc6+ Nb7 34. Qxe4 Be5 35. Rhc2 Qe8 36. d4 f5 37. Qxf5 Bxd4 38. Rc8 Qe2 39. Rxb8+ Kxb8 40. Qc8# White win
Chess480 is played with standard chess set, but the pieces are randomly shuffled on their starting positions.
Note for people knowing Chess960: the game is very similar, but applies different castling rules.
Rules of the game
The game applies the same rules as the standard chess, except randomly generated initial setup, and generalised castling rule.
Initial setup
Each new setup is determined by a computer program (or manual procedure) which assigns starting squares according to the following guidelines:
- White Pawns are placed as in the standard chess.
- All remaining white pieces are placed on the first rank.
- The white King is placed somewhere between the two white Rooks.
- The white Bishops are placed on opposite-coloured squares.
- The black pieces are placed so they mirror white.
Castling
This is a move of the King and either Rook of the same colour on the same rank, counting as a single move of the King and executed as follows: the King is transferred from its original square two squares in the direction of the Rook (which may move the King over or into the Rook's original square), then that Rook is transferred to the square the King has just crossed (if it is not already there). If the King and Rook are adjacent in a corner and the King can not move two spaces towards the Rook, then the King and Rook exchange squares.
The right for castling has been lost:
- if the King has already moved, or
- with a Rook that has already moved
Castling is prevented temporarily
- if the square on which the King stands, or the square which it must cross, or the square which it is to occupy, is attacked by one or more of the opponent`s pieces.
- if there is any piece between the King and the Rook with which castling is to be effected.
Tips and tricks
Most of the advice presented in Chess960 article applies here.
Unless you happened to get setup with king in the centre, you do not have true choice while castling - castling left from g1, or right from c1, very rarely makes sense (in both those examples the king goes to e1, not the best square to secure him). Remember about this effect while developing, do not weaken the side your king is to castle, think about disturbing opponent there.
Instructive games
Some example games:
- Breaking the king position - black aggressively attacks the only place white could safely castle, in desperation white castles long, but it turns out that defending king in the centre is not an easy task,
- Castling in the corner - note also, how white managed to efficiently develop, giving its bishop battery full strength (horrible black blunder shortened the game, but white had upper hand even without it),
Game Page Help
The Action Bar
The Action Bar is the most important part of the game screen, this is where you interact with the game by entering moves, conditional moves, comments, draw offers, resignations, and much more (if you are not viewing one of your own games, the Action Bar is not shown). The Action Bar is in four parts, from left to right:
- The Move Input Box: where your move or conditional move is shown; it is possible to type into this box, but not recommended, you can enter your move by dragging and dropping the pieces on the board.
- The Action Selection Dropdown: this is where you select the action you want to do, for example, move, enter a comment, accept a draw offer, claim a draw, etc. Only the actions which are relevant to the current game are shown.
- The Continue Button: this button sends your action back to our server; sometimes you might see a pop-up text box before the action is sent, this is so that you can write a message to your opponent. You can set your preferences so that this box is always shown to confirm you move (under the "Chess Board" tab "Confirm moves before committing), some people find this helpful as a "blunder check".
- The Next Game button: clicking the button will take you to the next game for which it is your move.
The Game Information Panel
Under the Action Bar, you should find the Game Information Panel. This gives you more information about the game; because there is too much information to see on one screen here, it is arranged into "tab"; you can move between the various screens by clicking the buttons, from left to right:
- Game Overview: this tab shows the full history of the game, including comments (you cannot read the comments from another player's game, unless the game is marked as "public"), leave taken, etc. You can click the moves to see the position on the chess board.
- Hide Comments: this tab shows the moves of the game only, without the distraction of the comments shown on the game overview tab.
- Material Balance: this tab shows the captured pieces in the game. If you are playing CrazyHouse chess, or a similar game, you can drag pieces from here to the board to make a "drop".
- Tags: You can "tag" games, this makes it easier to come back to games, you can find the games you have tagged from the game database screen.
- Variant Information: this tab is available for some chess variants, it will show you a description of the variant.
- Opening Book: In standard chess games, this tab will show you information about the chess opening you have been playing, taken from the Game Explorer.
- Analysis Board: Opening this tab will overlay an "analysis board" on the main chess board; you can move the pieces around freely on this board to try out various ideas in the game.
- Engine Analysis: This tab allows you to analyse the game using a chess engine; because the use of engines is not allowed on SchemingMind, this tab is not available for ongoing games.
- Share: The share tab will allow you to share your game on social media (if someone becomes a member by following one of your links, you will be rewarded with a complimentary extension to your full membership); you can also download the game as either an animated GIF or in PGN format, and you can copy the current position to your clipboard in FEN format.
- Help: If you are reading this, you have already figured out what the help button does!
The Chess Board
The chess board shows the current position in your game; if it is your move, or if you can enter a conditional move, you can drag and drop the pieces on the chess board.
If you wish to castle, simply drag your king over the rook on the side you wish to castle on. When you promote a pawn, you will see a pop-up prompting you to select the promoted piece.
We have a number of different designs for chess boards and pieces, you can select the one you prefer from your personal preferences.
Under the chess board is a navigation toolbar (this toolbar looks slightly different if you are looking at the analysis board).
From left to right:
- Settings: This button will bring up your chess board and pieces display settings.
- Move to Start: This button will show the start position of the game.
- Previous Move: This button will move position shown on the board back one move.
- Next Move: This button will show the next position on the board.
- Last Move: This button will show the current position on the board.
- Flip: This button will show the board from the other player's perspective (by default you see games from White's perspective unless you are Black; you can select an option to always show the board from White's perspective in your personal preferences).
- Animate: If you are not looking at the last move in the game, this button will animate the game from the shown position to the last move.
- Stop Animation: This button will stop the animation.
View this article in the Knowledge Base.